- type: job
  parent: CMSurvivorCorporate
  id: CMSurvivorSolarisCorporateLiaison
  name: rmc-job-name-survivor-solaris-corporate-liaison
  description: cm-job-description-survivor
  spawnMenuRoleName: Corporate Liaison (Solaris Survivor)
  startingGear: RMCGearSurvivorSolarisCorporateLiaison
  special:
  - !type:AddComponentSpecial
    components:
    - type: Skills
      skills:
        RMCSkillConstruction: 1
        RMCSkillEndurance: 2
        RMCSkillFireman: 1
        RMCSkillFirearms: 2
    - type: EquipSurvivorPreset
      preset: RMCSurvivorPresetCorporate
    - type: RMCSurvivor
    - type: MotionDetectorTracked
    - type: NpcFactionMember
      factions:
      - WeYa
      - Civilian
    - type: IntelRescueSurvivorObjective
    - type: RMCAllowSuitStorage
  useLoadoutOfJob: CMSurvivorCorporate # for inheritance

- type: startingGear
  parent: RMCGearSurvivorCorporate
  id: RMCGearSurvivorSolarisCorporateLiaison
  equipment:
    jumpsuit: CMJumpsuitLiaisonIvy
    shoes: RMCShoesLaceupBrown

- type: entity
  parent: CMSpawnPointJobBase
  id: RMCSpawnPointSurvivorSolarisCorporateLiaison
  name: survivor solaris coporate liaison spawn point
  components:
  - type: SpawnPoint
    job_id: CMSurvivorSolarisCorporateLiaison
  - type: Sprite
    layers:
    - sprite: _RMC14/Markers/landmarks.rsi
      state: surv
