- type: partySpawn
  id: AU14IntelThirdPartyMarksmanFORECONGOVFORSpawner
  leadersToSpawn:
    AU14JobFORECONMarksmanDetachment: 1
  gruntsToSpawn:
    AU14JobFORECONSpotterDetachment: 1
  scalewithpop: false
  spawnTogether: true

- type: auThirdParty
  id: AU14IntelThirdPartyMarksmanGOVFOR
  partyspawn: AU14IntelThirdPartyMarksmanFORECONGOVFORSpawner
  entrymethod: shuttle #todo au14 entrymethod intel spawn/shipside
  weight: 1
  minplayers: 500
  maxplayers: 600
  GhostsNeeded: 600
  roundstart: false

- type: partySpawn
  id: AU14IntelThirdPartySniperFORECONGOVFORSpawner
  leadersToSpawn:
    AU14JobFORECONSniperDetachment: 1
  gruntsToSpawn:
    AU14JobFORECONSpotterDetachment: 1
  scalewithpop: false
  spawnTogether: true

- type: auThirdParty
  id: AU14IntelThirdPartySniperGOVFOR
  partyspawn: AU14IntelThirdPartySniperFORECONGOVFORSpawner
  entrymethod: shuttle #todo au14 entrymethod intel spawn/shipside
  weight: 1
  minplayers: 500
  maxplayers: 600
  GhostsNeeded: 600
  roundstart: false
